A downloadable game for Windows, macOS, and Linux

You find yourself in a place in an unfamiliar place. You noticed that Daisy, your dog, is missing. Find her by calling her name, but be careful not to make too much noise, or the monster will hear you and come after you.

StatusReleased
PlatformsWindows, macOS, Linux
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
Authorfishtofu
GenreAction
Made withBlender, Krita, Audacity, Godot
TagsDark, Dogs, First-Person, Godot, Horror, Low-poly, Monsters, Retro, Stealth, Urban
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Download

Download
finding_daisy_v1.1_win.zip 125 MB
Download
finding_daisy_v1.1_x11.zip 126 MB
Download
finding_daisy_v1.1_osx.zip 149 MB

Development log

Comments

Log in with itch.io to leave a comment.

(+1)

I really liked this one. The parkour/level design was really cool. Maybe throw some jumpscares in when the big baddie finds you. :)

Thanks for playing! Watching your reactions while playing the game is fun.

(+1)

nice but so hard

(3 edits) (+1)

Really interesting concept. I am failing miserably though. I do feel that 'C' for calling daisy is annoying, because in games it's quite frequently crouch. Might be personal of course, but I keep pressing C when I want to crouch and hide, usually when I'm panicking :-) 

Also feel that shift should be running instead of walking, so you should be walking by default. Unless that's part of the experience, making it a bit harder.

Also what would be really beneficial is to add surround sound. I find it quite hard to exactly pinpoint where the sounds are coming from.

It does sound like I just suck at your game, right? ;-) 

Thanks for playing. :)

I'll consider adding input mapping in the future. 

I'm curious about your experience with the sound. The game has positional audio for most sound effects, and they work well enough using headphones. One of my friends also had a problem with pinpointing the location of the sound, but it turned out that he was using mono instead of stereo.

It's a short game so I tried making it difficult. Hopefully, you'll give it a try again until you find the dog.